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1. A problem with manually installing the patch... - in Issues, Workarounds & Localization [original thread]
you have downloaded the wrong patch. look at the patch screen and it the last one on the list (at the very bottom)
- by Max Snapp - at 2005.02.01 18:10:00
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2. Deadspace Missions bugged.... - in Missions & Complexes [original thread]
you can add me to the list, I accepted L3 mission and nothing at the BM
- by Max Snapp - at 2004.11.24 18:38:00
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3. Deadspace Missions bugged.... - in Missions & Complexes [original thread]
you can add me to the list, I accepted L3 mission and nothing at the BM
- by Max Snapp - at 2004.11.24 18:38:00
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4. Skill training did not apply, lost training [PETITION FAILED] - in Skill Discussions [original thread]
I've had this problem a couple of times. When I have petitioned and pushed the person who responded I was told that because the problem does not appear on there server side logs that they can not do anything to sort the problem. sounds to me that...
- by Max Snapp - at 2004.09.22 07:51:00
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5. Skill training did not apply, lost training [PETITION FAILED] - in Skill Discussions [original thread]
I've had this problem a couple of times. When I have petitioned and pushed the person who responded I was told that because the problem does not appear on there server side logs that they can not do anything to sort the problem. sounds to me that...
- by Max Snapp - at 2004.09.22 07:51:00
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6. FOF missiles - in Ships and Modules [original thread]
Thanks
- by Max Snapp - at 2004.09.17 11:45:00
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7. FOF missiles - in Ships and Modules [original thread]
Thanks
- by Max Snapp - at 2004.09.17 11:45:00
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8. FOF missiles - in Ships and Modules [original thread]
Thanks for the info. One thing though... what do you mean by under attack, 1)when something locks you, 2)when something fires at you or 3) when you receive damage
- by Max Snapp - at 2004.09.17 11:25:00
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9. FOF missiles - in Ships and Modules [original thread]
Thanks for the info. One thing though... what do you mean by under attack, 1)when something locks you, 2)when something fires at you or 3) when you receive damage
- by Max Snapp - at 2004.09.17 11:25:00
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10. FOF missiles - in Ships and Modules [original thread]
I am having a problem with the above. Sometimes they fire and sometimes they dont. I have tried at different ranges from the max range down to 1.5km. I have tried locking targets, waiting for them to fire at me and still I have had them fire in on...
- by Max Snapp - at 2004.09.17 10:40:00
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11. FOF missiles - in Ships and Modules [original thread]
I am having a problem with the above. Sometimes they fire and sometimes they dont. I have tried at different ranges from the max range down to 1.5km. I have tried locking targets, waiting for them to fire at me and still I have had them fire in on...
- by Max Snapp - at 2004.09.17 10:40:00
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12. Strange Problem - in Issues, Workarounds & Localization [original thread]
I have been running eve for a month or so without a problem. The today I have been running eve for a couple of hours then logged out to update a speadsheet and when I logged back in the resolotion has dropped to its lowest level and my framerate h...
- by Max Snapp - at 2004.09.17 10:34:00
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13. Strange Problem - in Issues, Workarounds & Localization [original thread]
I have been running eve for a month or so without a problem. The today I have been running eve for a couple of hours then logged out to update a speadsheet and when I logged back in the resolotion has dropped to its lowest level and my framerate h...
- by Max Snapp - at 2004.09.17 10:34:00
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14. Be Aware- Ishamel is a scammer - in Crime and Punishment [original thread]
Could ishamel and zeepo be the same person
- by Max Snapp - at 2004.09.13 00:29:00
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15. Be Aware- Ishamel is a scammer - in Crime and Punishment [original thread]
Could ishamel and zeepo be the same person
- by Max Snapp - at 2004.09.13 00:29:00
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16. Another Labslot Idea - This one'll work! - in Science and Industry [original thread]
Sorry I have not read all the posts on this thread so if I repeat forgive me. This would be bad if you had resreach the would go over the end of month or if you found a slot close to the end of the month then got it taken off you .
- by Max Snapp - at 2004.09.12 23:58:00
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17. Another Labslot Idea - This one'll work! - in Science and Industry [original thread]
Sorry I have not read all the posts on this thread so if I repeat forgive me. This would be bad if you had resreach the would go over the end of month or if you found a slot close to the end of the month then got it taken off you .
- by Max Snapp - at 2004.09.12 23:58:00
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18. Lab slot solutions? Go on - I'll have a go... - in Science and Industry [original thread]
I agree with the original post *GOOD IDEAS*, only thing I would change is the number of hangers should be a max of 3 bependant on skill (i.e. a skill lets you have more hangers) If they can't do this CCP need to make the number of lab slots avail...
- by Max Snapp - at 2004.09.12 23:51:00
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19. Lab slot solutions? Go on - I'll have a go... - in Science and Industry [original thread]
I agree with the original post *GOOD IDEAS*, only thing I would change is the number of hangers should be a max of 3 bependant on skill (i.e. a skill lets you have more hangers) If they can't do this CCP need to make the number of lab slots avail...
- by Max Snapp - at 2004.09.12 23:51:00
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20. Research Slots - in Science and Industry [original thread]
I have to admit that better access to lab slots has to be sorted..... But is increasing the cost the answer? Personally I dont think so: if the cost goes up in accord with availability this would mean that if you found a lab slot you would not be ...
- by Max Snapp - at 2004.09.12 23:36:00
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